High-poly Russian heavy machinegun
Recreation of the 'Echo' detector from the S.T.A.L.K.E.R. game series.
Arc reactor recreation from the film 'Iron Man'.
Unreal Engine 4 Modular environment, designed for repeated use of a small set of assets via use of modifiable scalar parameters controlling variables such as paint colour, window backlighting and weather control.
Mechanised unit from the game 'Command & Conquer: Tiberian Sun'.
Unreal Engine 4 modular environment kit, designed with vertex-painting material capabilities.
Warhammer 40K Dreadnought
UE4 Environment - Created for a second year unit.
All assets were created by myself, bar the animations which were provided by the Universities motion capture studio.
https://www.youtube.com/watch?v=Q7zE9ui73cU
Vector graphic designed to a clients specifications for a gardening company.
Experiments with rendering PBR textures with HDRI lighting within 3DsMax and VRay.